Category: Getting Started

Start here first….

Interacting with Widgets

Interacting with Widgets

Interacting with Widgets Interacting with Widgets Widgets on their own will handle user interactions. However, we need to be able to respond to certain events in code when they happen. We may need to...

Using the Widgets

Using the Widgets

Using the Widgets Using the widgets (objects) The design of the GUI framework is to minimize the number of objects to manage your game menu GUI. To use the objects you simply add them...

License

License

License Licensing Copyright (c) 2013 NailBuster Software Inc. all rights reserved. This source code is provided ‘as-is’, without any express or implied warranty. In no event will NailBuster Software Inc. be held liable for...

Installing

Installing

Installing This is for people who are not using the marketplace to get the library…. To add the Widget Library (first time) to an existing project do the following: create a font resource call...

Getting Started….

Getting Started….

You’ll find all the info you need about using the widgets inside of GameMaker Studio. This is a wiki of the technical info of the library. To see the GUI Widget Library in action...