Category: Widgets

ui Defaults

ui Defaults

ui_defaults   All objects descend from ui_defaults. An advantage of that is you can set the defaults for your project like uiTextColor, uiFont, uiBackColor by changing it within the create method of the ui_defaults...

ui Button

ui Button

ui Button This button widget is a ‘lite’ version of the ui_button_ani. It doesn’t support animations and such, but if you need a very fast button without the overhead of the animated version then...

ui Button Ani

ui Button Ani

ui Button Ani Button widget have abilities to draw sprites at different locations within the instance size, you can have the a background drawn or be transparent. It supports text alignment, toggle option and...

ui CheckBox

ui CheckBox

ui Checkbox Checkbox widget that will display a string and a checkbox sprite to the right of the text. The user can select or deselected the checkbox on mouse press. The current sprites used...

ui CheckGroup

ui CheckGroup

ui Checkgroup Checkgroup widget is when you group a bunch of checkboxes into one widget. You can allow the user to select just one, or can select many. The checkgroup will automatically divide the...

ui ComboBox

ui ComboBox

ui Combobox The combobox is a useful drop-down list widget. It will pop-up a choice window for the user to select a string. It does not support a scrolling drop-down list so it is...

ui EditBox

ui EditBox

ui Editbox Editboxes are a powerful way of allowing keyboard entry of strings. Normally in GMStudio to get a string you would use get_async_str which is not always the ‘nicest’ way of getting a...

ui Gauge

ui Gauge

ui Gauge Gauge allows you to display a nice, animated bar that can be used to show progress or health. See demo for different examples. It has ability to change colors depending on value...

ui Keyboard

ui Keyboard

ui Keyboard The keyboard widget is used with editbox widgets. When a user presses an editbox the keyboard will be displayed. All that is required is to add just ONE ui_keyboard object to a...

ui Label

ui Label

ui Label Label widget that will display uiTextValue, by default it won’t draw a background, but you can set uiDrawBackground=true if you’d like. uiTextValue=’NailBuster.com GUI Suite for GameMaker Studio’; uiAlign=fa_center; uiTextColor=c_white; Advanced New in...